Fmod Interactive Audio
Downloads. Products. About FMOD Studio. FMOD Studio is an audio content creation tool for games, with a focus on a ‘Pro Audio’ approach. It has an entirely new interface that will be more familiar to those using professional Digital Audio Workstations than existing game audio tools and is loaded with new features.
Reviewed on Jun 19st, 2013


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karlprosser.com Live PowerShell With Karl Prosser » Blog Archive » Debugging Realtime by Ear. Adding one more dimension
Additionally if you wanted to take this seriously you’d probably want to use something better than console.beep , maybe you’d use a full on MOD engine like http://fmod.org/ and having it running iringn a different process, and have a very cpu lightweight IPC going on, and different threads could ... Read article
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cboard.cprogramming.com Sounds in game
Background sound is not needed To: master5001 Posts 176 Have you looked at DirectShow? You can have overlapped sound etc. with it....Pretty simple aswell Posts 151 I found out some information about MCI... Is there any change to play resource files with MCI or that does not work? or use BASS http... Read article
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blog.163.com FMOD - 关中刀客的日志 - 网易博客
To use FMOD in your application you need the headers and the library which can be downloaded from http://www.fmod.org . At this time the recent version is 3.70. Be aware that this version is not backwards compatible any more! Getting Started After unpacking the archive, you should copy the FMOD.D... Read article
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ttlg.com BioShock Fixed Sound
For anyone who hasn't already figured it out - I just got my sound working today without having to tweak the games files at all. The fix was obvious and I was suprized I hadn't thought of it before. I just installed the FMOD API from they're website (http://www.fmod.org/index.php/download) and ta... Read article
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workshop.evolutionzone.com Code & form » EXTEND: Day 4 microlectures
Silk screen prints for sale: Arcs04 series Zach talked about openFrameworks, a C++ library he’s been working on with his students. It supports standard frameworks like OpenGL, Quicktime, Fmod, Freetype etc. The focus is somewhat similar to Processing, aiming to simplify standard coding tasks in a... Read article
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clipclip.org Pingpong's Recent Clips : clipclip
Location: University of Tasmania, Australia Posted: Fri Jul 27, 2007 5:01 pm Post subject: i386 (40622) Code: libfmodex.dylib libfmodexp.dylib codec_aiff.dylib codec_cdda.dylib codec_dls.dylib codec_flac.dylib codec_fsb.dylib codec_it.dylib codec_midi.dylib codec_mod.dylib codec_mpeg.dylib codec_... Read article
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juanbaez.com Back in the Atl. – Juan A. Baez III
Back in the Atl. I came back to Atlanta on Sunday the 11th. What a crazy trip. Luckily the flight back had monitors in the seats so I watched a Future Weapons marathon. Now to play with fMod and XACT . ← → About Me I'm the "Senior Audio Guy" at Eclipse Post in Atlanta. Read article
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creativeplanetnetwork.com Inside a Game Soundtrack | www.creativeplanetnetwork.com
"Because I didn't want there to be a lot of repetition, I have alternate mixes that I'm triggering, as well as different themes that I would use throughout. But the overall pacing and shape to the match was important to me because it's not a game that really has a lot of downtime, you could say. ... Read article
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bemmu.blogspot.com A Developer's Lifestream: Your Japanese Name for iOS, part 4
Instead it should fade out, maybe even echo a bit. This seems to call for some sound library. What was that famous one? Oh yeah, fmod. They were porting like crazy, let's see if they have an iOS version... Seems they do . But it's $500 per product, out of my budget. I'd rather use a few days to m... Read article
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codeguru.com Playing sound - CodeGuru Forums
You can try the FMOD programmer's API - it is easy to use and free to download for non-commercial purposes. I will be interested to know how to play PCM samples (without the WAV header). Any library to do this easily? (It will like to play them directly from the memory) Read article
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ernestas.info Undefined reference to `__gxx_personality_v0' | Vampyro fermerio Ernesto blogis
Cumulus Tag Cloud Undefined reference to `__gxx_personality_v0' ParašėErnestas Kardzys - 2009 Balandžio 30 I was compiling FMODMini library and got a terrible mistake saying that "undefined reference to `__gxx_personality_v0'". This mistake simply means, that I should use C++ compiler, instead of... Read article
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neorealismovirtuale.com NeRVi - NeoRealismo Virtuale » Blog Archive » OneAvatar @ Milano in Digitale
An incredibly BIG thank you to all of the organization and to all of the incredible friends that we found/re-found at the event. Read below for the details of the software used in the OneAvatar installation. The OneAvatar Game The game uses the IRRLICHT C++ libraries and the FMOD C++ libraries to... Read article
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linuxgames.com LinuxGames - Embrace your inner penguin!
Unfortunately, Skulltag uses the Doom Source License , and has a dependency ( FMOD ) which makes it a pain to run on 64-bit Linux for me. If you’re looking for a GPL’ed alternative, the Odamex project looks promising. This entry was posted on Friday, April 4th, 2008 at 11:00 am and is filed under... Read article
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blade-edge.com Blade Edge Software Source Release
Hopefully they’re not the only ones with such ambitions, because it’s nice to finally have found a use for this code that’s been sitting around untouched for the better part of 5 years now: The Katana Engine – this was my SDL engine, developed over the course of about 2-3 years. It utilizes SDL f... Read article
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lwjgl.org FMOD issue on WinXP
This all seems a little strange, and I'm sure *I'm* the one at fault, because I have run the 2 tests via WebStart off the lwjgl.org site and they work fine. I've tried a few things, but to no avail. Anyone have any ideas? We don't distribute it, since it's only free for non-commercial use. Logge... Read article
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